Back to Parent

int photoCellPin = A0;
int photoCellReading = 0;
int forcePin = A1;
int forceReading = 0;
int ledPin = D2;
int ledBrightness = 0;

void setup()
{
  pinMode(ledPin, OUTPUT);

  // Create a cloud variable of type integer called 'light' mapped to photoCellReading
  Particle.variable("light", &photoCellReading, INT);
  Particle.variable("force", &forceReading, INT);
}

void loop()
{
  // This gives us a value from 0 to 4095
  photoCellReading = analogRead(photoCellPin);
  forceReading = analogRead(forcePin);
  
  if (forceReading > 2000 && photoCellReading < 2000) {
      blink(1, 2000);
  }
  else if (forceReading > 2000 && photoCellReading > 2000) {
      blink(3, 500);
  }
  else if (forceReading < 2000 && photoCellReading < 2000) {
      blink(5, 200);
  }
  else {
      ledBrightness = 0;
  }
  
  // wait 1/10th of a second and then loop
  delay(100);
}

void blink(int times, int del) {
    for (int i=0; i < times; i++) {
        analogWrite(ledPin, 255);
        delay(del);
        analogWrite(ledPin, 0);
        delay(del);
    }
}
Click to Expand

Content Rating

Is this a good/useful/informative piece of content to include in the project? Have your say!

0