// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
#define PIXEL_PIN D2
#define PIXEL_COUNT 16
#define PIXEL_TYPE WS2812
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE);
void setup() {
strip.begin();
strip.show();
Particle.function("tomato", setRed);
Particle.function("spinach", setGreen);
Particle.function("blueberry", setBlue);
}
void loop() {
}
int setRed(String f){ //functions for particle.function start with an int and take only string commands
int rValue = f.toInt(); //first:convert string to number
uint32_t red = strip.Color(rValue, 0, 0); //second: use the newly converted int to define color
uint16_t i;
for (i=0; i < strip.numPixels(); i++){
strip.setPixelColor(i, red);
strip.show();
}
delay(500);
return 1;
}
int setGreen(String f){ //functions for particle.function start with an int and take only string commands
int gValue = f.toInt(); //first:convert string to number
uint32_t green = strip.Color(0, gValue, 0); //second: use the newly converted int to define color
uint16_t i;
for (i=0; i < strip.numPixels(); i++){
strip.setPixelColor(i, green);
strip.show();
}
delay(500);
return 1;
}
int setBlue(String f){ //functions for particle.function start with an int and take only string commands
int bValue = f.toInt(); //first:convert string to number
uint32_t blue = strip.Color(0, 0, bValue); //second: use the newly converted int to define color
uint16_t i;
for (i=0; i < strip.numPixels(); i++){
strip.setPixelColor(i, blue);
strip.show();
}
delay(500);
return 1;
}
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