// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
#define PIXEL_PIN D2
#define PIXEL_COUNT 16
#define PIXEL_TYPE WS2812
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE);
int fadeInRed(String meetingStarting);
void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
Particle.function("red", fadeInRed);
}
void loop() {
// uint16_t i;
// uint32_t c = strip.Color(127, 0, 255);
// uint32_t b = strip.Color(0,0,255);
// uint32_t r = strip.Color(255, 0, 0);
// uint32_t g = strip.Color(0,255,0);
// uint32_t w = strip.Color(255,255,255);
}
int fadeInRed(String red) {
uint16_t i;
uint32_t r = strip.Color(255, 0, 0);
for(i=0; i<strip.numPixels(); i++){
strip.setPixelColor(i,r);
}
strip.show();
return 1;
}
Click to Expand
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .