// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
// This #include statement was automatically added by the Particle IDE.
#include <neopixel.h>
// This #include statement was automatically added by the Particle IDE.
#include "neopixel.h"
// IMPORTANT: Set pixel COUNT, PIN and TYPE
#define PIXEL_PIN D2
#define PIXEL_COUNT 8
#define PIXEL_TYPE WS2812
Adafruit_NeoPixel strip = Adafruit_NeoPixel(PIXEL_COUNT, PIXEL_PIN, PIXEL_TYPE);
// Our button wired to D0
int switchPin = D3;
int brightness = 0;
int increment = 255;
int takePeriod = 3 * 1000;
void setup(){
pinMode(switchPin , INPUT_PULLUP); // sets pin as input
strip.begin();
}
// store the brightness in a new variable
void loop(){
int switchState = digitalRead( switchPin );
if( switchState == HIGH ){
delay(takePeriod);
uint32_t c = strip.Color(255,0,0); // red
for( int i = 0; i < strip.numPixels(); i++ ){
strip.setPixelColor(i, c); // set a color
}
strip.show();
}else{
uint32_t c = strip.Color(255,255,255); // white
for( int i = 0; i < strip.numPixels(); i++ ){
strip.setPixelColor(i, c); // set a color
}
strip.show();
}
}
Click to Expand
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .