Next Steps - Based on the feedback we received during the in-class demo, we feel the next step would be to add a third screen for a mouth. This would allow Sherlock to better express himself, whether it’s in a nice or evil way. Another suggestion we received was pivoting slightly to a “mind reading” perspective, which we thought was very interesting. It would certainly add to the spookiness of our project. Sherlock would try to follow you and look into your eyes, and its output would be a mind reading instead of a tweet. Finally, we also loved the idea of adding a texting feature, where if you walked past Sherlock he would let you know he saw you.
One thing we don’t really know how to approach is how to make our project more interactive. Despite our best efforts it still required a little bit of input from our end during the demo in order to make things work, even without the tech errors. How could we make the design work seamlessly without us there?
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