In order to physicalize the concept, the project is implemented from two sides of the object - electronics, and formwork.
Input: The project leverages a proximity sensor to detect the placement of the phone from the user, which triggers the lamp to turn on when activated. The sensors also sense the placement of the user's hand when they are attempting to retrieve the phone - directing the lamp to 'run away'...
Lighting: A central LED lamp is connected to the main lighting source of the project, which combines a 3D-printed lamp hood along with a high-power LED lamp in the center. On the other hand, a set of LED rings was also installed on the front side of the lamp to draw the user's attention to the object, the LED ring changes color in correspondence to the varying status of the lamp
Movement: A set of servo motors were implemented to motorize the lamp when it is signaled to move.
Fabrication: Primary housing of the lamp was constructed using laser-cut panels of plexi glass, while the user interface is built with plywood panels to maintain the overall generic appearance and form.
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