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III. Stay There: Screen

Our project's third and final part involved creating a screen of 20 eyeballs using P5.js. We received feedback during the critique phase suggesting we make the eyeballs more realistic, but we ultimately decided against it. We intended to represent intelligent devices that go unnoticed daily, always watching us but not necessarily as obvious as a mechanical eye. Therefore, we wanted to distinguish them from the realistic mechanical eye we had created earlier.

One of the challenges we faced in this part was making the pupils of the eyes follow the audience's movements and turn accordingly. This involved connecting P5 and Arduino Nano through serial communication and ensuring that the Arduino Nano received data from the UWB sender to control the motor to rotate the mechanical eyeball and P5 eyeballs. However, our connection was unstable throughout most of the exhibition, requiring us to restart the chip constantly.


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