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To present the project at an exhibition, we refined the Morse code language of light whispering and created a more substantial delay between each interaction to emphasize each component. As the exhibition space was more extensive than expected, we decided to place all three lights in the corner of the dining room. This arrangement allowed for easier connectivity to the Arduino and created a more realistic dining room setting. To simulate a dining room setting, Chang suggested printing the window and shelves on the wall, which effectively heightened the immersive experience.    


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