// Using a push button and a flex sensor at different bend thresholds
// Assigning pins between the two led lights, button switch, and the flex sensor
int ledPin1 = D3; // First LED (Red)
int ledPin2 = D2; // Second LED (Orange)
int buttonPin = D4; // Push button switch
int flexPin = A0; // Flex sensor
// Thresholds for flex sensor readings
const int mediumBend = 700; // Threshold for medium bend
const int highBend = 1000; // Threshold for high bend
void setup() {
pinMode(ledPin1, OUTPUT);
pinMode(ledPin2, OUTPUT);
pinMode(buttonPin, INPUT_PULLUP);
pinMode(flexPin, INPUT);
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, LOW);
}
void loop() {
int flexValue = analogRead(flexPin);
if (digitalRead(buttonPin) == LOW) {
// Button is pressed
if (flexValue >= highBend) {
// High bend - Blink lights quickly 10 times
for (int i = 0; i < 10; i++) {
digitalWrite(ledPin1, HIGH);
digitalWrite(ledPin2, HIGH);
delay(50); // Short delay for quick blink
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, LOW);
delay(50);
}
delay(1000); // Pause for a second after blinking
} else if (flexValue >= mediumBend) {
// Medium bend - Alternate blinking three times
for (int i = 0; i < 3; i++) {
digitalWrite(ledPin1, HIGH);
digitalWrite(ledPin2, LOW);
delay(500);
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, HIGH);
delay(500);
}
digitalWrite(ledPin2, LOW); // Both LEDs are off after blinking
delay(1000); // Pause for a second after blinking
} else {
// Below medium bend - both LEDs off
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, LOW);
}
} else {
// Button is not pressed
if (flexValue >= mediumBend && flexValue < highBend) {
// Medium bend - only RED LED on
digitalWrite(ledPin1, HIGH);
digitalWrite(ledPin2, LOW);
} else if (flexValue >= highBend) {
// High bend - both LEDs on
digitalWrite(ledPin1, HIGH);
digitalWrite(ledPin2, HIGH);
} else {
// Below medium bend - both LEDs off
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, LOW);
}
}
}
Click to Expand
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .