// Skill Dev #5: Working with Networking
// Servo
Servo servo;
int servoPin = A3;
// Switch button
int pushBtn = D3;
int minutes = 0;
void setup() {
Serial.begin(9600);
// Setup servo
servo.attach(servoPin);
servo.write(0);
delay(500);
servo.write(180);
delay(500);
pinMode(pushBtn, INPUT_PULLUP);
Particle.function("setTime", setTime);
Particle.subscribe("blinkLED", handleRemoteEvent);
}
void loop() {
int switchState = digitalRead(pushBtn);
if (switchState == LOW) {
Particle.publish("doPairedPublish");
}
}
int setTime(String cmd) {
minutes = cmd.toInt();
return minutes;
}
void handleRemoteEvent(const char *event, const char *data) {
int position = String(data).toInt();
servo.write(position);
}
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