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int photoCellPin = A0;
int bendPin = A1;
int buzzerPin = D3;
int photoCellReading = 0;
int bendReading = 0;

int ledPin = D2;

int ledBrightness = 0;

void setup() {
    pinMode(bendPin, INPUT);
    pinMode(photoCellPin, INPUT);
    pinMode(ledPin, OUTPUT);
    pinMode(buzzerPin, OUTPUT);
    Particle.variable("light", &photoCellReading, INT);
    Particle.variable("bend", &bendReading, INT);

}

void loop() {
  photoCellReading = analogRead(photoCellPin);
  bendReading = analogRead(bendPin);
  ledBrightness = map(photoCellReading, 2800, 4095, 0, 255);
  
  if(bendReading < 250 && ledBrightness < 100){
      tone(buzzerPin, 1000, 500);
      delay(500);
  }else{
      if(bendReading < 250){
          analogWrite(ledPin, 255);
          delay(1500);
          analogWrite(ledPin, 0);
          delay(500);
      }else{
          if(ledBrightness < 100){
              analogWrite(ledPin, 255);
              delay(500);
              analogWrite(ledPin, 0);
              delay(1500);
          }
      }
  }

  delay(100);
}
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