This time, I used two breadboards to accommodate my three circuit components: an input (push button), a sensor (force-sensitive resistor), and an output (green LED). The push button serves as the switch, while the force-sensitive resistor controls the LED's brightness. I wanted to create a more interactive experience for the user, so instead of using a traditional potentiometer, I opted for a sensor that introduces an element of unpredictability. This requires users to apply force slowly, encouraging them to explore and interact with the device multiple times. While this approach might seem less user-centered, it adds a playful and surprising dimension, as users discover how their touch influences the light.
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