#include "Particle.h"
int photoPin = A0;
int photoReading = 0;
int ledPin = D1;
int ledBrightness = 0;
int switchPin = D2;
void setup() {
pinMode(ledPin, OUTPUT);
pinMode( switchPin , INPUT_PULLUP);
Particle.variable("light", &photoReading, INT);
}
void loop() {
int buttonState = digitalRead( switchPin );
// Using a pulldown resistor we get a LOW
// Signal when its on
if( buttonState == LOW )
{
// Use analogRead to read the photo cell reading
// This gives us a value from 0 to 4095
photoReading = analogRead(photoPin);
// Map this value into the PWM range (0-255)
// and store as the led brightness
ledBrightness = map(photoReading, 3000, 4095, 0, 255);
// fade the LED to the desired brightness
analogWrite(ledPin, ledBrightness);
// wait 1/10th of a second and then loop
}else{
// otherwise
// turn the LED Off
digitalWrite( ledPin, LOW);
}
}
Click to Expand
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .