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#include "Particle.h"
#include <Servo.h>

int servoPin = D1;
int servoPosition = 0;
Servo servo;

bool moveTo90 = false;
bool resetTo0 = false;

void setup() {
    servo.attach(servoPin);
    servo.write(0);
    delay(500);
    Particle.function("controlMotor", handleMotorCommand);
}

int handleMotorCommand(String command) {
    if (command == "1") {
        moveTo90 = true;
        resetTo0 = false;
        return 1;
    } else if (command == "0") {
        resetTo0 = true;
        moveTo90 = false;
        return 1;
    }
    return -1;
}

void loop() {
    if (moveTo90) {
        servo.write(90);
        delay(500);
        moveTo90 = false;
    }

    if (resetTo0) {
        servo.write(0);
        delay(500);
        resetTo0 = false;
    }

    delay(100);
}
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