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Process

Our reinterpretation of the Kiss Communicator aims to retain some original features of the product while addressing certain limitations. The interaction flow and signal design of the original precedent were relatively simple, and its appearance—being overly rigid and closely resembling lips—might cause discomfort for some users due to its mimicry of a body part. This prompted us to rethink improvements at both the signal and product design levels. Our goal is to enhance the interactive functionality and accuracy of love message transmission while making the product’s appearance more innovative and natural compared to the precedent. 

Honestly, we indeed thought we could add more performance like motor or servo which can combine with some cute and lovely stickers to create more emotional experience. And we really have tried to do this during the whole process, however, it is a same level challenge as figuring out very complex multi-layers signal of breath because I have to think about how the movement of motor or servo can match the breaths which have different duration and quantity, will it act continuously during the long breath or act every slow as the duration of breath which will lead to extremely different emotion for another user. And can it have some distinctive movement when user A blows into specific number of breaths. All of this actually is part of our concept, but in reality, I tried it, and it couldn't match the breath duration so well, so I leave it and focus more on figuring out the multi-layer signals due to the time we have. Simultaneously, I also imagine a funny experience when both user A and user B blow into the product simultaneously, the neoxpixel and motor can create a totally different performance to remind both side you are kissing at the same time now which is a breakthrough concept compared to the original simple experience.


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