Reinterpretation:
Building upon our remake model, we try to reinterpret the original shaker design to explore potential new interactions and uses. We thought about how we can modify the current design to improve or repurpose the existing model. Some considerations we had are: Use a different sensor to detect different stimuli and explore other kinds of interactions, changing the output of the device for different modes of communication, incorporating visual/audio elements, etc. We eventually landed on three key design considerations. First, we want to keep the shaking and vibration as our input and output. We think using vibration as a signal keeps the subtlety of our device. Second, we want to combine the two parts of the original shaker device into one object that has the functionality of both the sensor and the solenoid. Third, we want to minimize the size of the device so that it is portable and presentable.
The final design of our reinterpretation is a shaker toy that can send signals over long distances to the other device via shaking. The toy device incorporates the functions of both the vibration sensor and the solenoid, allowing it to send and receive signals as a single object. The toy is relatively small. It can fit inside people’s pockets or be carried around as a keychain. When the device is shaken, it will send a signal to the cloud and communicate with the other device that it is paired with. Once the signal reaches the device, it will start vibrating, notifying the user. The workflow diagram is largely the same. The updated bill of materials is as follows:
Circuit:
Code:
Video:
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