So, let's sum up.
There are some media that I encounter with (a LOT!) and consume: phone, computer (which includes internet), PS4 and music. Although there are critiques pointing out that people are consumed by media instead of consume it, my feeling is quite different. Since I nearly don't play with Facebook or twitter, I don't have to face a huge number of scattered information everyday. Even though I'm annoyed by those in-app advertisements, I still enjoy the experience those apps brings me. As for the internet, I have my focus, so I know exactly which section in the webpage to look instead of lingering around and click something here and there. There is even fewer problem with video game. The story, the graphic, the design and the music and sounds -- the mixture made when they bounce together is call experience. Just as I said previously in the short reflection after the two screenshots, video games are providing players what's impossible and guide them into the built world and let them have fun and enjoy another life.
As for those "hidden" media- like post boards, posts of pillars and even flags on the side walk or in front of a building- some of them are just conveying information. But some of them, just like the juggle club, are giving out emotions and they influence us: just as simple as when you see a smiling face you will feel good.
Thus I come up with something I didn't even notice before: sometimes media is not just something that's carrying messages or purely a story teller, it also hides somewhere inside people and comes out at certain point to give out energies and emotions and make impact on others.
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .