random(4) = starting position
[choose one of the four corners of the room to start on]
random(90) = starting direction
[choose a direction to start on]
while(!isObstacle(starting position && "hasString")) {
while(!isObstacle(starting position) && "hasString") {
moveStep(starting position, starting direction) = starting position;
}
//isObstacle(starting position)
tapeString(obstacle(starting position));
bounceDirection(starting direction, obstacle(starting position)) = starting direction;
}
tapeString(obstacle(starting position));
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