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Reflection

From this experience I learned that even that just communicating pure visual stimulus and energy is in itself content that can be expressed in art, even though it is not often talked about from an academic perspective. Things which seem haphazard and random actually take quite a lot of effort to make, and the baffled stunned reaction experienced by viewers is a hard one to generate. Had I had more time to my piece, I think I would have made the game more explicit and given it actual win and lose states, so that the player would be more invested and feel the same sort of energy displayed in game. In addition to that, I would try to add animation to the background, which at the moment is a static backdrop.


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