One thing I regretted about using Maya for was that I did not have the time to set up the fireworks animation that I wanted to really express my excitement at discovering some interesting new nuance to the piece. Firework animations are time-consuming and require a lot of particle and gravity effects, and I just didn't have enough time. Then there was the glass texturing. With more time I could create a more life-like glass texture, but because of time constraints the warped light effects that I wanted to display could not occur because I used glass presets. I already knew Maya was time-consuming, but next time I should probably give more thought on rendering the work, because the animation refuses to render all of its frames, and it is quite frustrating. I think I rather got some of my experience expressed well, but I really do wish I had more time to really express all of the feelings I had while viewing this piece.
Content Rating
Is this a good/useful/informative piece of content to include in the project? Have your say!
You must login before you can post a comment. .