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With this new found perspective (wow I'm on fire), I decided to make changing perspectives the game mechanic that would make my appropriation of Space Invaders an original work. Specifically, I wanted each different perspective to reveal different things about the actual game you are playing, giving different "perspectives" on the very standard conflict in Space Invaders

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I ultimately created a version of Space Invaders where you can change the perspective of the game. The games were created in Unity, and can be played below. To create the models, I looked at the space invader sprites and made my own 3d versions of them based on pixel by pixel approximations. These models were given depth in a way so that from different perspectives, they looked like vastly different sprites.


Play the games before reading further about what the mechanics were trying to communicate

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