Intention
I enjoy playing video games, especially indie games that have a deep story and make me think. One such game I’ve played in the past is called Gemini Rue, which, in a nutshell, is about two people named Azriel and Sayuri who have their memories wiped and are given new memories. When they have the chance to retrieve their old memories, Sayuri chooses not to in the end, because she believes that memories aren’t the only things that make a person. She also convinces Azriel not to because she believes she knows who Azriel really is, even if he doesn’t know his past.
Before I played this game, I thought people were shaped by their memories and their experiences, so the conclusion of this game made me think about what really made people who they were. The game has fascinated me since then, so I thought it would be interesting to change the ending, by stating the question: “What if Azriel had forced Sayuri to leave, and Sayuri really wanted to know her past?”