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Outcome


Intention

The goal of this project is to create a wearable glove which will be able to force hands into certain positions or limit the movement of a persons hand. This project is mainly aimed at being an add-on for virtual reality, as it would allow for better sensing of hand positioning, grip, and would provide users with the sensation of items having real resistance and volume. This could also be re-purposed to help people with arthritis, whose grip may need extra support from these mechanisms.

Process

This is an idea I've had for a while, so the detail have always been somewhere in my mind. The beginning thought process was that there needed to be some way to mimic sensory feedback in virtual reality. Attempting to create something which could actually simulate the intricacies of the way all materials felt is most likely impossible though, so I settled on the idea of resistance as a form of feedback.

Product

I had to consider what the best way to implement this would be. I would need to try and create a synthetic ligament. It would be possible to create this type of resistive feedback with only a single one of these synthetic ligaments attached at the tip of each finger, but the range of motion that would be controllable becomes severely limited in that design. For that reason I decided it would be best to have a series of 3 ligaments along the fingers, and 2 for the thumb. These false ligaments would be peaces of durable fabric which could withstand the forces required to actually control the motion of a human hand, with some for of synthetic fiber connecting each ligament to the base located around the users wrist.


In order to actually control the movement of the users hand, the base station would essentially reel in the fibers attached to each ligament. The fibers on the actual ligament sections are separated by threads which run along the top of the finger, and the threads which run along the bottom of the finger. In this way, we are able to control the maximum amount that a user can grip, but also move a users hand in those two directions when needed (think pressing your hand on a wall and rolling your wrist upwards).


The obvious concern with this type of device is safety. Should the base station begin to malfunction, if it were left unchecked, the user could be severely injured if the controller began to over tighten sections of the ligaments. This is the main reason why a device like this is best made out of fabric and the ligaments sewn as separate pieces of fabric. Not only can the fibers, which connect the false ligaments to the base station, be chosen to have a tensile strength such that they break in the event of extreme stress events, the actual threading which connects the ligaments to the glove lining could be sewn in such a way that it has the same effect as "break away" clothing.


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Reflection

Researching the feasibility of this project taught my a lot of about thread strength. The main concern I always had with a system like this is that in the event that something began to malfunction, how could I prevent serious injury. The wide range of fabrics, threads, and sewing patterns which exist provide many ways to implement what is essentially an Emergency-Stop button in fabric. This is especially important, because that type of system is passive. That is a good thing because in my project, you would no longer have control of your hands to stop or control anything.

Sample Book

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