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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish, Particle.subscribe and webhooks!
For project 3, you will design, build and test prototypes of a toy, game, or activity that engages children in learning about the physical or world. Your project must: • engage a child's curi...more
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