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Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Design and build a device or system that responds to external stimuli, makes decisions and affects the occupants of its shared environment.
Choose a sound (song, sampled audio, loop) and give it a beautiful physical 3D embodiment/representation (in just 2 hours). Image: Nathalie Miebach, Musical Buoy in Search Towards a New Shore, 2009
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