3 projects · 5 members
Develop an invisible or nearly-invisible device that can improve accessibility for an occupant with a sensory impairment. The device can use any sensor to understand its setting and any actuator to...more
This mini is designed for those interested in the growing world of performance capture and visual effects. Utilizing the advanced motion capture facilities at Carnegie Mellon and the Kinect, studen...more
This is a lecture and project based course focused on the design and development of video games. The course instruction will cover principals of game design and mechanics, rapid prototyping and it...more
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