3 projects · 4 members
Produce an interactive space and/or critical objects to facilitate public engagement around possible futures of memory/tech.
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
It’s 2045. A retrospective on the Memory Technology is being prepared for the centenary celebrations of Vannevar Bush’s As We May Think. Design an retrospective of future memory technologies.
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