Learning to see
10 projects · 11 members
Go to a relatively quiet space (it should be a location off campus). Spend a minimum of 30 minutes experiencing the visual world around you. This practice will prepare you for seeing works of art l...more
Game design sits at the crossroads of many different disciplines--programming, art, writing, design, engineering, psychology, and more. This course takes a practical approach to programming and how...more
Design a small-scale analog of a closed-loop Martian greenhouse using a sealable pressure vessel. You'll be provided with materials and technologies. Prepare a working prototype.
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