DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Prepare a simple 2-in (sensors or inputs), 1-out (LEDs) device (i.e. your project will use three components and at least one must be a sensor). Present a simple use case for a connected sensing dev...more
Go to a relatively quiet space (it should be a location off campus). Spend a minimum of 30 minutes experiencing the visual world around you. This practice will prepare you for seeing works of art l...more
In teams of four students will create a high-fidelity, digital reconstruction of a found object (or fragment of an object). Object choice should be based upon observation of a compelling texture, g...more
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )