DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Physical computing refers to the design and construction of physical systems that use a mix of software and hardware to sense and respond to the surrounding world. Such systems blend digital and ph...more
This pool is for students in digiTOOL mini (A3), spring 2018. The design challenge requires critical thinking for the creation of a functional clock. All clock projects must include laser cutting, ...more
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Vail Cypher LED
(first video didn't upload correctly; please visit the link instead — can't edit documentation :"•) )