MediaSynth 3.1 - Ignis fatuus
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Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
Identify a perceptual trick and trace examples of its effects and use in (media) artwork.
As part of this exercise you’ll practice developing paired devices and networked interactions with Particle.publish, Particle.subscribe and webhooks!
Prepare a conceptual design and realize a working prototype of an ambient object that presents online data in a physical space and that parses, distills, or translates the onslaught of political ne...more
Sense something unexpected. Build a device that uses a microphone to translate otherwise unintelligible, unobservable, or under-utilized noise from your environment. This noise can be generated by ...more
Hello, please provide any feedback as you want.
It seems like you're drawing inspiration from the paper leaves hanging from the ceiling. This uses the same material, paper, to give the material in bulk a new form. I wonder what the significance will be of a giant paper dragon hanging from the ceiling. Also, swaying it in some manner, by hand or using a vent, and projecting lights of different color are interesting options to explore.
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Skills Dev IV: Working with Outputs - Motors and Movement
Thanks!