16-375 Robotics for Creative Practice (F15) Final Projects
4 projects · 6 members
This new course is exploring the creation of surprisingly animate machines which use behavior as a creative medium.
Prepare a conceptual design and realize a working prototype of an ambient object that presents online data in a physical space and that helps with financial planning/wellbeing.
Design and build a device or system that responds to external stimuli, makes decisions and affects the occupants of its shared environment.
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