Get A Grip!
18 projects · 27 members
This project is all about exploring one of the most important physical interaction points of any product, the handle. Comfort, safety, leverage, grip, style... the handle and touch points of a too...more
This is a lecture and project based course focused on the design and development of video games. The course instruction will cover principals of game design and mechanics, rapid prototyping and it...more
The ability to learn - that is, to change and adapt to one's environment - is one of the hallmarks of intelligence, whether in humans, animals, or machines. In this course, we will examine the natu...more
As part of this exercise you’ll practice networked interactions with the Particle event model and create a simple set of paired devices in preparation for the final project.
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