Conversation File

Made by Fallon Creech

The phrase “in one ear and out the other” may sound overused and cliche, but some studies, particularly an experiment conducted at the University of Iowa, argue that auditory memory is much weaker than using visual and tactile senses to cue memories. In response, this proposal explores the use of conversation in remembering and collecting events in a storage file. I propose creating a device that records activity throughout the day through a wearable device. This device, rather than recording visuals, would record sound based on noise level and separate the recordings into ranges of noise level. When the user listens to the recordings to elicit a specific conversation or memory on the computer, images and instrumental music would begin playing and display on the computer monitor. The user dictates when the memories are recorded because the device is activated by worn use. While the user wears the device, it collects the noises and stores them in its memory. After removal of the device from the user, the device uses the memory to analyze the noises collected throughout the day and arranges them based on sound level. A file folder with collections of images and music corresponding to mood/noise level would then be displayed on a computer monitor when the user wants to access the recorded conversations.

Created: February 7th, 2019

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48528 Responsive Mobile Environments

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This 15-week course introduces students to responsive mobile environments and encourages them to explore speculative terrains that intersect art, technology and design and space. Iteratively, intro...more


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The phrase “in one ear and out the other” may sound overused and cliche, but some studies, particularly an experiment conducted at the University of Iowa, argue that auditory memory is much weaker than using visual and tactile senses to cue memories. In response, this proposal explores the use of conversation in remembering and collecting events in a storage file. I propose creating a device that records activity throughout the day through a wearable device. This device, rather than recording visuals, would record sound based on noise level and separate the recordings into ranges of noise level. When the user listens to the recordings to elicit a specific conversation or memory on the computer, images and instrumental music would begin playing and display on the computer monitor.

The user dictates when the memories are recorded because the device is activated by worn use. While the user wears the device, it collects the noises and stores them in its memory. After removal of the device from the user, the device uses the memory to analyze the noises collected throughout the day and arranges them based on sound level. A file folder with collections of images and music corresponding to mood/noise level would then be displayed on a computer monitor when the user wants to access the recorded conversations.