Almeda Beynon
Posted on 2014-12-05 21:21:13 -0500.
Have you decided which video you are thinking about scoring? The first analysis is a great start, and I would think about firming up some sonic ideas with your objectives in mind. Great start! Please continue to post process updates.
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Jorge Sastre
Posted on 2014-12-05 23:16:00 -0500.
Good start for the analysis. You can cut the video if it is too long in an adequate moment. Decide which video you want to use finally. Now you should mark all the exact timings in Logic as I it is explained here below. I recommend to compose something simple at the beginning (just the main instrument melody, the leitmotif, and drums and so on), and then think what you would expect to listen apart from that, as background: a bass line? Some string chords? Other melody (countermelody) to accompany nicely the main one in a different instrument? You decide. Listen to music similar to the style you want to use (NOT THE ORIGINAL ONE!) and listen to its instrumentation and rest of characteristics to create your own piece with your own decisions, with your own taste.
Here some general ideas to help you build the music: Think of the functions of the music for audiovisuals that we studied at class and also the composition concepts. Start with analyzing the video more precisely and setting its parts and the mood and characteristics of the music for each part. Plan your instruments. Remember that to make a crescendo you can add instruments apart to make them play louder and vice-versa with decrescendo. Select a good tempo that goes well with the images (beat per minute), though you might change it in some section if you think it is going to fit better. To open the video in Logic: File-Movie-Open Movie. Then mark the sections of it in the next way: Logic Pro-Preferences-Advanced Tools and activate all except for Control Surfaces and Surround (and score if you are not going to use it). Then Track-Show Global Tracks and in the Arrangement Track you can establish the sections, for example:
- Introduction: objectives (mood to set, things to remark with music...), Function/s of the music in this section (set the mood, present the main character (you can create a leitmotif for it), place the viewer in the physical place where the action is (country, region, etc.), underline the time the action takes place...), Composition concepts to get the objectives and music functions: crescendo to begin, tempo that fits, kind of music to set the mood, instrumentation that fits with the place and time,...
- And something similar to the other sections.
Also in the markers track you can put markers to synchronize important moments in the scene to synchronize with the music, example: evil monster appears suddenly (remark with its leitmotif or with some low tones, or drums, etc)
The process should be that: set the objectives, set the music function/s, set the composition concepts to get them, compose the music starting from something simple, just the melodies, leitmotifs, etc. and then "decorate" it with the rest of elements and instrumentation you think that fits (it might be string/brass chords, bass line, drums, other melodies with other instruments...)
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Amber Jones
Posted on 2014-12-06 17:39:36 -0500.
The description of the structure of your composition was very clear, but I'm not sure if the climax of the clip itself is where Archimonde has his hand around the tower. When watching the video, the most surprising part to me was when the real tower actually fell. Until the actual tower started breaking, I didn't have a connection as to why him destroying the sand replica was so crucial. Possibly to connect these you might want to have a pause in between the two scenes, and have similar instrumentation, possibly a similar note/chord playing to represent and connect both actions.
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Eric Terui
Posted on 2014-12-06 17:45:22 -0500.
I agree that starting to develop music around 0:28 is a good idea. As the visuals become more engaging, the music does as well. I think you have some great concrete ideas for music to match your video clip. Are you looking to use full orchestral sounds, and if so does that mean you will scoring each of the individual parts? Since this seems like a somewhat dark clip, will it be in a minor key? I look forward to seeing your progress!
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Brian Lai
Posted on 2014-12-06 20:14:52 -0500.
I feel like you have a very strong backbone design for your composition, though I would have liked to have a bit more of an idea of what you were planning to do instrumentally in the beginning before you develop the music, because that is quite a long period of time.
I really like the idea of the chime placement. the brief moment of silence really helps to raise the suspense to its maximum potential.
Can't wait to hear the composition!
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Eric Terui
Posted on 2014-12-07 22:45:18 -0500.
I agree that opening and closing with the wind sound definitely added to the experience! At times, it did feel like the transitions were a little jarring. I think the voice actually did accompany the piece quite well. I'm not sure if this is possible, but I think it would add a lot to your piece if you could find a longer and louder crumbling sound for when the tower collapses. I really enjoy your two main melodies!
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Brian Lai
Posted on 2014-12-08 16:46:57 -0500.
I think the vocals made a huge difference to the beginning of the piece. I think for me the beginning instrumental seems a bit too upbeat though - it was somewhat dissonant for me to hear such a deep voice and then such fast paced, higher pitched sounds.
The paired chimes worked really well for me, and the I feel like I wouldn't have connected to the collapse of the tower as well if it wasn't there.
I think the buildup to the destruction of the first tower is good, but it seems a tiny bit out of place to have the same music after he destroys the tower and then goes for the rest of the city. I think I would have liked to hear something even lower and more gloomy in that part.
Overall, I definitely feel that this was a successful piece!
Have you decided which video you are thinking about scoring? The first analysis is a great start, and I would think about firming up some sonic ideas with your objectives in mind. Great start! Please continue to post process updates.
Good start for the analysis. You can cut the video if it is too long in an adequate moment. Decide which video you want to use finally. Now you should mark all the exact timings in Logic as I it is explained here below. I recommend to compose something simple at the beginning (just the main instrument melody, the leitmotif, and drums and so on), and then think what you would expect to listen apart from that, as background: a bass line? Some string chords? Other melody (countermelody) to accompany nicely the main one in a different instrument? You decide. Listen to music similar to the style you want to use (NOT THE ORIGINAL ONE!) and listen to its instrumentation and rest of characteristics to create your own piece with your own decisions, with your own taste.
Here some general ideas to help you build the music: Think of the functions of the music for audiovisuals that we studied at class and also the composition concepts. Start with analyzing the video more precisely and setting its parts and the mood and characteristics of the music for each part. Plan your instruments. Remember that to make a crescendo you can add instruments apart to make them play louder and vice-versa with decrescendo. Select a good tempo that goes well with the images (beat per minute), though you might change it in some section if you think it is going to fit better. To open the video in Logic: File-Movie-Open Movie. Then mark the sections of it in the next way: Logic Pro-Preferences-Advanced Tools and activate all except for Control Surfaces and Surround (and score if you are not going to use it). Then Track-Show Global Tracks and in the Arrangement Track you can establish the sections, for example:
- Introduction: objectives (mood to set, things to remark with music...), Function/s of the music in this section (set the mood, present the main character (you can create a leitmotif for it), place the viewer in the physical place where the action is (country, region, etc.), underline the time the action takes place...), Composition concepts to get the objectives and music functions: crescendo to begin, tempo that fits, kind of music to set the mood, instrumentation that fits with the place and time,...
- And something similar to the other sections.
Also in the markers track you can put markers to synchronize important moments in the scene to synchronize with the music, example: evil monster appears suddenly (remark with its leitmotif or with some low tones, or drums, etc)
The process should be that: set the objectives, set the music function/s, set the composition concepts to get them, compose the music starting from something simple, just the melodies, leitmotifs, etc. and then "decorate" it with the rest of elements and instrumentation you think that fits (it might be string/brass chords, bass line, drums, other melodies with other instruments...)
The description of the structure of your composition was very clear, but I'm not sure if the climax of the clip itself is where Archimonde has his hand around the tower. When watching the video, the most surprising part to me was when the real tower actually fell. Until the actual tower started breaking, I didn't have a connection as to why him destroying the sand replica was so crucial. Possibly to connect these you might want to have a pause in between the two scenes, and have similar instrumentation, possibly a similar note/chord playing to represent and connect both actions.
I agree that starting to develop music around 0:28 is a good idea. As the visuals become more engaging, the music does as well. I think you have some great concrete ideas for music to match your video clip. Are you looking to use full orchestral sounds, and if so does that mean you will scoring each of the individual parts? Since this seems like a somewhat dark clip, will it be in a minor key? I look forward to seeing your progress!
I feel like you have a very strong backbone design for your composition, though I would have liked to have a bit more of an idea of what you were planning to do instrumentally in the beginning before you develop the music, because that is quite a long period of time.
I really like the idea of the chime placement. the brief moment of silence really helps to raise the suspense to its maximum potential.
Can't wait to hear the composition!
I agree that opening and closing with the wind sound definitely added to the experience! At times, it did feel like the transitions were a little jarring. I think the voice actually did accompany the piece quite well. I'm not sure if this is possible, but I think it would add a lot to your piece if you could find a longer and louder crumbling sound for when the tower collapses. I really enjoy your two main melodies!
I think the vocals made a huge difference to the beginning of the piece. I think for me the beginning instrumental seems a bit too upbeat though - it was somewhat dissonant for me to hear such a deep voice and then such fast paced, higher pitched sounds.
The paired chimes worked really well for me, and the I feel like I wouldn't have connected to the collapse of the tower as well if it wasn't there.
I think the buildup to the destruction of the first tower is good, but it seems a tiny bit out of place to have the same music after he destroys the tower and then goes for the rest of the city. I think I would have liked to hear something even lower and more gloomy in that part.
Overall, I definitely feel that this was a successful piece!
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