The initial portion of the video where Eomer is sniffing around seemed pretty on point. However, I only felt this way after I watched it the first time because I didn't know that he was supposed to be sniffing around for a squirrel. It just looked to me like the was walking around. At the next point, with the minor tones after the 'enemy' is introduced, I felt that the transition was a bit abrupt and that having those initial minor tones were enough to introduce the squirrel rather than continuing along that theme when Eomer notices the squirrel and begins chasing it - I feel like from the point where he began chasing the squirrel, the soundtrack could have picked up inidicating a high energy spirited chase. The end is on point and I definitely sense that you were trying to convey 'victory'
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Ariel Tian
Posted on 2014-12-07 13:57:27 -0500.
I loved the beginning, right up until he sees the squirrel. The music was mysterious and kept me on my toes. However, right when he sees the squirrel and starts his pursuit, I thought the music could have been more intense. You could introduce a couple more instruments (nothing super complicated) to do the trick. At the very end, though, I felt a little conflicted. The music was definitely telling me that it was a victory, but Eomer seemed to have lost the squirrel who had scurried up the tree, and Eomer seemed a little upset about it.
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Kristen Smith
Posted on 2014-12-07 22:47:51 -0500.
I agree with Judy and Ariel. While the beginning seemed well-linked to the action, you are creating a bit of dissonance in the rest of the piece. I feel like the end chord should not have been major, because it seemed like Eomer was trying to get the squirrel and seemed happy that he did not succeed. I suppose this is based on perception, though. If Eomer was intending to scare the squirrel away, then I suppose he was victorious at the end of the movie. The middle chunk of the piece seemed pretty sad, when it should have possibly conveyed a sense of adventure? If that was the intent, you could have definitely left it in a minor key, but possibly adding a pulsing bass drum or a quick snare drum would have added to the sense of urgency.
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Eric Wang
Posted on 2014-12-08 14:50:32 -0500.
Although I thought the composition as a whole was pretty cute, I really had trouble understanding the story. Even though I saw the squirrel in the video, I didn't realize it was Eomer's destiny to chase it out until I read your description and the music didn't suggests it too much yet. Like the previous comments, maybe make the music in that sequence more intense?
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Talia Lesjack-Randall
Posted on 2014-12-08 21:22:47 -0500.
I think that the sum of a lot of these comments is the idea that maybe the combination of video and sound didn't exactly convey a clear and cohesive narrative. I think that there are a lot of different ways to do that, and a bunch of examples are listed above, but first the story should be clearly set.
The initial portion of the video where Eomer is sniffing around seemed pretty on point. However, I only felt this way after I watched it the first time because I didn't know that he was supposed to be sniffing around for a squirrel. It just looked to me like the was walking around. At the next point, with the minor tones after the 'enemy' is introduced, I felt that the transition was a bit abrupt and that having those initial minor tones were enough to introduce the squirrel rather than continuing along that theme when Eomer notices the squirrel and begins chasing it - I feel like from the point where he began chasing the squirrel, the soundtrack could have picked up inidicating a high energy spirited chase. The end is on point and I definitely sense that you were trying to convey 'victory'
I loved the beginning, right up until he sees the squirrel. The music was mysterious and kept me on my toes. However, right when he sees the squirrel and starts his pursuit, I thought the music could have been more intense. You could introduce a couple more instruments (nothing super complicated) to do the trick. At the very end, though, I felt a little conflicted. The music was definitely telling me that it was a victory, but Eomer seemed to have lost the squirrel who had scurried up the tree, and Eomer seemed a little upset about it.
I agree with Judy and Ariel. While the beginning seemed well-linked to the action, you are creating a bit of dissonance in the rest of the piece. I feel like the end chord should not have been major, because it seemed like Eomer was trying to get the squirrel and seemed happy that he did not succeed. I suppose this is based on perception, though. If Eomer was intending to scare the squirrel away, then I suppose he was victorious at the end of the movie. The middle chunk of the piece seemed pretty sad, when it should have possibly conveyed a sense of adventure? If that was the intent, you could have definitely left it in a minor key, but possibly adding a pulsing bass drum or a quick snare drum would have added to the sense of urgency.
Although I thought the composition as a whole was pretty cute, I really had trouble understanding the story. Even though I saw the squirrel in the video, I didn't realize it was Eomer's destiny to chase it out until I read your description and the music didn't suggests it too much yet. Like the previous comments, maybe make the music in that sequence more intense?
I think that the sum of a lot of these comments is the idea that maybe the combination of video and sound didn't exactly convey a clear and cohesive narrative. I think that there are a lot of different ways to do that, and a bunch of examples are listed above, but first the story should be clearly set.
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