Finger Symphony

Made by Mark Vella and Maximilien Stein

Our goal for the Finger Symphony was to create an interactive, visually engaging sound machine, approaching a musical instrument. We were inspired by the Intel Animusic Machine (https://www.youtube.com/watch?v=PCIkbr9HCcw) that uses mechanical movement to create an engaging visual and aural experience. We initially wanted to use marble-launching solenoids to hit targets and produce the sound, but refined that to solenoids directly hitting the sound making target for time constraints.

Created: December 11th, 2015

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Courses

16-223 Introduction to Physical Computing

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Physical computing refers to the design and construction of physical systems that use a mix of software and hardware to sense and respond to the surrounding world. Such systems blend digital and ph...more


About

Our goal for the Finger Symphony was to create an interactive, visually engaging sound machine, approaching a musical instrument. We were inspired by the Intel Animusic Machine (https://www.youtube.com/watch?v=PCIkbr9HCcw) that uses mechanical movement to create an engaging visual and aural experience. We initially wanted to use marble-launching solenoids to hit targets and produce the sound, but refined that to solenoids directly hitting the sound making target for time constraints.