Blinking
Made by Ruihao Ye, Carolyn Cai, Tian Zhao and ssidique
Made by Ruihao Ye, Carolyn Cai, Tian Zhao and ssidique
Create a generative art piece as well as a dialogue between two participants using only blinks.
Created: November 14th, 2016
New creative industries are empowering new modes of collaborative consumption, creation and reuse of media. This often relies on successful collaborations between cross-trained artists, designers a...more
Create a generative art piece as well as a dialogue between two participants using only blinks.
I think you did a great job with both the visuals and the deeper meaning of the piece. The effect that you created with the floating colored spheres was aesthetically pleasing, and I enjoyed watching it. I also liked the message about eye contact, and the screens showing only the participants' eyes was a smart choice. One small technical thing that I think could be improved is to fit the box holding the spheres to fill the screen completely, since on the wide projector some of the default Unity background was showing.
This performance was a great start and shows a lot of potential. Staring contests have always been a weird mix of tension and competition, and only after watching this performance does it seems obvious to tap into it. I also liked how, instead of most of the other performances done in this class, the audience literally became the performers in a fairly natural / not very awkward way. The visuals on screen could use some work, however - as a Unity developer I couldn't help but notice the default Unity background / materials.
I really like your idea of using computers to essentially hold a virtual staring contest, and have an audience watch the effects of the performer's blinks show up on a screen. It seemed like the audience enjoyed watching the interaction with your program, although I think it would be interesting to have some sort of purpose or goal integrated so that it doesn't become monotonous overtime. I also agree that the graphics could be improved with the background and behavior of the bubbles, along with the way of signaling that the other performer has blinked. Overall though, I think the intention was really interesting and it turned out well!
I really like the idea behind this project and the overall execution. I think whoever tried it out had a soothing experience since even the audience feels that way. It can also be fun when people try to do funny things with their eyes. The sound was very good, but maybe the visual effect can be improved to better intergrate the background into the foreground and maybe try to eliminate the skybox in the far background. The two rectangles of people's eyes can also be better integrated into the visual effects. Overall it is a great project, good job!
The idea is very interesting - communicating via a method seemingly free of language. So do eye combination constitute a new form of language? The video you shared depicts pleasantly colored, shaped bouncing balls but it does not include the images of the two people blinking as the photos do so it was hard for me to understand the process or what the performance is showing. It seems like a live demonstration, which is interesting itself, but what characteristics make the show a performance?
I found this to be a very intriguing and creative idea. I found how so open it was for the users the most interesting. I feel like that's where the key to its indeterminacy lied. Because interactions between people everyday are indeterminate and since the idea is so open it can really turn into anything from a blinking game to see who can blink the least to blinking in certain patterns to create some visual. There are a lot of possibilities and I found it really cool how your work allows users to explore them. Now while I like the openness it does make it a bit harder to see the performance aspect of it. Maybe in order to make the performance aspect of it more apparent you guys could focus it in some way without losing too much of the openness that made it interesting in the first place. Good work!
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