Iverything
Made by tianjunm
Made by tianjunm
My intention is to steal Apple’s copy right, borrow their design concepts, and apply them to objects other than electronics. I like the way that Steve Jobs simplifies everything and creates elegancy with simple coloring and clean design. I want to apply the same methodology to objects around us so that everything will look clean and futuristic.
Created: September 8th, 2016
New creative industries are empowering new modes of collaborative consumption, creation and reuse of media. This often relies on successful collaborations between cross-trained artists, designers a...more
My intention is to steal Apple’s copy right, borrow their design concepts, and apply them to objects other than electronics. I like the way that Steve Jobs simplifies everything and creates elegancy with simple coloring and clean design. I want to apply the same methodology to objects around us so that everything will look clean and futuristic.
I feel like your current outline is too simplistic. As far as I can see, you want to reproduce the style of Apple just because it looks good. Is there any other reason you would take inspiration? Is there a deeper message you can possibly convey?
Apple design is more than just technology, it is also about how to be catchy and still fancy even after a long time. Simplicity is not always the goal of life, but being simple and elegant at the same time is something many artist has been trying to follow. I like the idea of combining tech design with daily life. Also, I think the other attraction of Apple is the many powerful functions that is hidden by the simple design, and maybe this should also be considered when doing the project.
Hi! Sorry for the late comment.
I think your proposal illustrates the idea of "appropriation" really well. And I love how you focused on one specific aspect of the design of apple products and tried to merge it into daily life.
In terms of intention, I feel your documentation does include the idea but needs more clarification. You mentioned how design renews our impression of technology/electronics and also how simplicity of design refreshes our view of daily objects (other than electronics). Which one is your main focus? And why do you consider it is an attempt that you can make money from?
Also, I am interested in the project title "Iverything". What does that imply? Can you elaborate more explicitly on that in the documentation?
Look forward to the final product :)
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