Precedent Research

Made by Paige Pritchard

Interactive projects to provide insight and inspiration for my Making Things Interactive final project.

Created: September 29th, 2015

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Augmented Reality Sandbox

The designer for this installation uses a sand table, a Kinect sensor and a projector to create an interactive topographical map. I first saw this shared by some of my natural science major friends on Facebook, many of whom were excited for such a hands-on illustration of geographic processes. It interests me because, as I showed with my first project, I'm passionate about the way technology can raise awareness about the natural environment. The augmented reality sandbox is a perfect example of this. It effectively communicates a complex geographic idea through a simple projection, a tactile interface and a sensor. It's designed as a way to attract children to these subjects in museum exhibits, and I can imagine it would succeed in making a lasting impression on any kid who might play with it. 

Source Link: http://www.theverge.com/2012/5/6/3003630/augmented-reality-sandbox-kinect-topographic-map

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Canvas Dance

Canvas Dance is basically the iTunes visualizer for dance parties. I love dance parties so this project caught my eye right away. I also have been attempting to figure out how to use motion sensors given our current mini project and wish I could figure out how to do this. Not only is it a great party trick, but it's a way to encourage a fun shared experience. I enjoy creating experiences where people can connect with each other and break down barriers. Perhaps something like this would make people less anxious and more excited to dance. This project was made by a group of students from the KTH Royal Institute of Technology using an app that reads the users' Smartphones accelerometer and gyroscope, so it would possibly be something I could do with some more experience with sensors. 

Source Link: http://interactions.acm.org/archive/view/september-october-2015/demo-hour38 

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Blow Up

I spent some time just Googling a mixture of the word combination "interactive sensor tech art" and found Scott Snibbe, an artist who explores interactivity and gestural user interfaces. "Blow Up" is an installation he did at the Yerba Buena Center for the Arts in San Francisco in 2005. He set up an array of small fans on a table then had a visitor blow into them, the smaller fans then took this as input and transferred it to a wall of actual fans, which then mimicked the visitor's blows but on a larger scale. This also made me think of my first project because it takes something small, like a person's breath, and magnifies it into a larger experience. I also like that the output takes the form of a wall of fans, it's an incredibly creative way to mimic someone's force of breath. 

Source link: http://www.snibbe.com/digital-art#/projects/interactive/blowup/ 

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Making Things Interactive (MTI) is a studio course based on physical prototyping and computing. You will develop novel sensing, interaction and display techniques through projects and short assignm...more


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Interactive projects to provide insight and inspiration for my Making Things Interactive final project.