Abhishek Tayal
Posted on 2014-12-01 17:05:48 -0500.
Percussive: I was intrigued by this because it sounds almost un-synth like, possibly even natural? Like a live instrument? That said, I agree that using a square wave with high attack worked well. Also, yours is one of the few percussive sounds I heard that remains very melodic as well. Awesome!
Smooth: Your smooth sound could have passed off as alien as well. The flanger in the background ends up distracting from the keys being played. You might be better served with a lower flanger setting.
Alien: Your alien sound was really triply. Pitch shifting was a brilliant move. I'm also curious about how you got that stereo effect going. Some of the sounds seem to emanate from the right and some from the left. It seems too intricate for you to have manually set up. How'd you do that?
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Eric Terui
Posted on 2014-12-01 17:12:25 -0500.
I commented on Amber's pretty sound, Ivan's percussive sound, and Francisco's alien sound.
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Eric Wang
Posted on 2014-12-01 18:26:35 -0500.
I really like the uniqueness of your percussion and smooth piece, especially the intros you gave them. Both has the theme of multidimensionality that makes it seems like multiple instruments. Btw, your smooth track sounds like something I would hear out of Zelda
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Jorge Sastre
Posted on 2014-12-01 22:57:31 -0500.
Good work, your alien sound is really retro! it reminds a lot to the first electroacoustic music pieces. BUT please pay attention to the click at the end. Do not allow that in your last project.
Percussive: I was intrigued by this because it sounds almost un-synth like, possibly even natural? Like a live instrument? That said, I agree that using a square wave with high attack worked well. Also, yours is one of the few percussive sounds I heard that remains very melodic as well. Awesome!
Smooth: Your smooth sound could have passed off as alien as well. The flanger in the background ends up distracting from the keys being played. You might be better served with a lower flanger setting.
Alien: Your alien sound was really triply. Pitch shifting was a brilliant move. I'm also curious about how you got that stereo effect going. Some of the sounds seem to emanate from the right and some from the left. It seems too intricate for you to have manually set up. How'd you do that?
I commented on Amber's pretty sound, Ivan's percussive sound, and Francisco's alien sound.
I really like the uniqueness of your percussion and smooth piece, especially the intros you gave them. Both has the theme of multidimensionality that makes it seems like multiple instruments. Btw, your smooth track sounds like something I would hear out of Zelda
Good work, your alien sound is really retro! it reminds a lot to the first electroacoustic music pieces. BUT please pay attention to the click at the end. Do not allow that in your last project.
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