White Noise
Made by Jeffrey Bradley, Vicki Long and ashleyle ·
Made by Jeffrey Bradley, Vicki Long and ashleyle ·
"White Noise" takes an almost contradictory approach to the concept of playground in that it attempts to invite exploration in a virtual environment for the purpose of creating a soothing, rather than exhilarating, atmosphere.
Created: December 1st, 2015
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"White Noise" takes an almost contradictory approach to the concept of playground in that it attempts to invite exploration in a virtual environment for the purpose of creating a soothing, rather than exhilarating, atmosphere.
I think you're idea is really cool because it draws inspiration from the same thing our group really likes and want to use (the tonematrix aka click the squares to make music). It seems as if you're going in a different direction than ours because you're creating a playground that allows the user to expressive in more than one way. I'm excited to see what people will come up with using your project!
I think this is a really interesting idea, and that if it comes together well, will have impact both on the visual and audio front. Today you guys mentioned the difficulty of pixel art, but I think that what you have so far looks great and I'm excited to see more. I think to make it more than just putting objects down and having corresponding sounds play, there's a lot that could be done on the audio side. Even though the aesthetic is important, I hope you guys don't spend too much time on the pixel art and lose time that could be spent on making the project better in other ways.
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