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Hamza, please tell me about the user experience.

Glad you asked. An employee starts by logging a snack or meal on MyFitnessPal. The data is synthesized through the app, determining whether or not the food is healthy. As this happens, details about the food are sent to a database and an API that renders a cartoon image of that food. For example, if a user logs a meal called "Hot Dog with Mustard", the API will return the phrases "hot dog" and "mustard" to determine what it looks like and draw it in real time. Both the healthiness and image of the food are then sent to the MediaProjection API. This API will display via projection technology the image of the food cascading from the top of the bridge to the bottom. Here, one of two things will happen. If the food is deemed healthy, it will pass through to the bottom and out of the canvas. However, if it is not healthy, it will accumulate at the bottom of the canvas. 

From the exterior, this installation is experienced as an interactive billboard similar to a Tetris display. Also on display are the total calories consumed that week, as well as the two parent entities' logos. From the interior, this is experienced in an aquarium-like setting, where the falling foods and accumulating junk surround pedestrians moving through the bridges. 

As the accumulation rises, an employee is motivated to maintain the positive image of Google. To help get rid of some of the accumulation, employees can log exercises on the app. A ratio is developed from the total calories the user consumed versus the calories they burned to determine how much of the accumulated junk food is removed. The interactive display resets at the end of the work week. 


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