DioT S16 #4 Enchanted Objects
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Design an enchanted object. It must delight, surprise and be lovable, but should never be used by anyone, ever.
The ability to learn - that is, to change and adapt to one's environment - is one of the hallmarks of intelligence, whether in humans, animals, or machines. In this course, we will examine the natu...more
Design a hybrid ritual for data loss (the forgetting or dispossessing of digital memories) supported with one or more tangible (physical/digital) objects. Image Credit: ZOE1998SB.
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