3 projects · 3 members
Design and build a device or experience that communicates what we can not otherwise perceive. Use sensors, rich media input (video, microphones) or API data to gather unintelligible, unobservable, ...more
Working in groups of 10, realize a future vision for technology enhanced learning where internet appliances enhance the studio-based learning experience for students at Carnegie Mellon.
For project 3, you will design, build and test prototypes of a toy, game, or activity that engages children in learning about the physical or world. Your project must: • engage a child's curi...more
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