Generative Play
8 projects · 17 members
Working collaboratively, create a short 2-3 minute performance that will never be the same. Use ideas of indeterminacy, emergence and generative performance, to develop a media-driven performance t...more
Working collaboratively, create a short 2-3 minute performance that will never be the same. Use ideas of indeterminacy, emergence and generative performance, to develop a media-driven performance t...more
Engage a line of spooky inquiry and by working in small groups, develop a piece for a larger exhibition that will engage invited guests (and potentially wider audiences) in Spooky Technology. Each ...more
Hello, please provide any feedback as you want.
It seems like you're drawing inspiration from the paper leaves hanging from the ceiling. This uses the same material, paper, to give the material in bulk a new form. I wonder what the significance will be of a giant paper dragon hanging from the ceiling. Also, swaying it in some manner, by hand or using a vent, and projecting lights of different color are interesting options to explore.
Part 1: Sketches due Tuesday January 19 Your first project is to generate conceptual designs for three toys. Each toy should be based on a fundamental physical concept. Examples of existing toy...more
Create teams of 3 people who haven't worked together before and who have different skills. (You will have to talk to other people to figure this out - both what skills they have and what skills are...more
Find and discuss one example of calm technology in a commercial product. The example can be a product that completely blends into the background, or it can be a feature of a product that uses the ...more
Final project synthesizing the techniques and design thinking learned throughout the semester.
Design and build a device or system that responds to external stimuli, makes decisions and affects the occupants of its shared environment.
Design a device that displays web-based data. The device's physical output must be related to the data it represents.
This new course is exploring the creation of surprisingly animate machines which use behavior as a creative medium.
Physical computing refers to the design and construction of physical systems that use a mix of software and hardware to sense and respond to the surrounding world. Such systems blend digital and ph...more
This mini-course introduces students to rapid prototyping technologies with a focus on laser cutting and 3D printing. The course has three components: 1) A survey of rapid prototyping and additive...more
Sample project postings for the Spring 2015 Human-Machine Virtuosity course.
Skills Dev IV: Working with Outputs - Motors and Movement
Thanks!