Part 1: Sketches due Tuesday January 19
Your first project is to generate conceptual designs for three toys. Each toy should be based on a fundamental physical concept. Examples of existing toys like this would be slinkys, rockets with baking soda/vinegar fuel, and tinker toys. Your toys can all use the same physical principle or they can each be based on a different one. Your toys should
- attract a child's attention,
- be interactive and fun,
- be self explanatory,
- be durable and safe,
- ideally allow for cooperative play with groups of children, and
- ideally engage all of a child's senses.
Your toys do not have to be original inventions; they can be variations on existing toys.
Create a project and upload your three hand sketches (not computer-generated drawings) to this pool by Tuesday January 19.
Part 2: Presentation in class Tuesday January 19
On Tuesday, you should be ready to present ONE of your concepts to the class.
Your presentation should cover:
- What is the physical principle underlying the toy?
- What age group is the toy designed for?
- How does the toy work/how does the child (or children) play with the toy?
- Where did the idea for your toy come from?
Your presentation should take only two or three minutes.
Part 3: Documentation due Thursday January 21
For each toy concept, add the following information to your project:
- the principle your toy is based on,
- a sketch of the toy (a second better sketch if necessary),
- a description of how the child (or children) will interact with the toy,
- a brief discussion of construction cost, durability and safety.
- what you learned by thinking about children's toys (and what you learned as a child when you played with toys).
Introduction to rapid design through virtual and physical prototyping. The class will cover the design process, problem solving methods, interdisciplinary team work, current industrial practice, an...more