Agent Based Dreamcatcher

Made by Luke Hottinger

My aim with this grasshopper sketch was to prompt an artist to sketch a dreamcatcher-like drawing by following the paths of the randomly generated agents. In this sketch, agents weave and wrap together to replicated the motions of actual thread. These threads then join at a number of central points. The only limitation given to the artist was to not draw the outlined curve generating the agents, but simply the agents themselves. Video for Project: http://youtu.be/I0LdJH46i44

Created: March 5th, 2015

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In this sketch, agents weave and wrap together to replicated the motions of actual thread. These threads then join at a number of central points. The only limitation given to the artist was to not draw the outlined curve generating the agents, but simply the agents themselves.

With this project, I aimed to simulate the creation of a dream catcher.  This involved the simulation of how thread weaves together.  That being said, I was able to simulate the movement of thread by applying a number of different agent forces.  Agents repel and attract each other at different radii to create a weaving effect, a distinct effect that is seen in many dream catchers.

I believe the outcome of this project somewhat supported the theory.  Many people, however, got the impression that this was a simulation river system beginning at a single point and expanding outward (similar to a watershed).

When the drawer is presented with the prompt, they have a number of decisions to make.  For example, "Do I trace the agents?", "Do I move from the inside of the shape out, or visa versa?", "When do I stop working on this piece?"  These decisions, outlined the result of the the final sketch.

Unfortunately, I think this project didn't take a user's drawing skill into effect as much as I would've hoped.  Most people that tried using my sketch ended up tracing the agents, creating a very cool, yet easily repeatable image.

I believe this project failed in it's original intention.  Most people didn't align with the idea that the sketch represented a dream catcher, but instead believed I created a way to simulate rivers or neurons.  I think this is an interesting result that prompts further investigation.

Sketches below are done by Kevyn McPhail and Brian Yang

Video for Project: http://youtu.be/I0LdJH46i44

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My aim with this grasshopper sketch was to prompt an artist to sketch a dreamcatcher-like drawing by following the paths of the randomly generated agents. In this sketch, agents weave and wrap together to replicated the motions of actual thread. These threads then join at a number of central points. The only limitation given to the artist was to not draw the outlined curve generating the agents, but simply the agents themselves.

Video for Project: http://youtu.be/I0LdJH46i44