Students will create an algorithmically generated pattern, projected onto a 2’x2’ canvas, to prompt fellow classmates in free-hand sketching experiments. Patterns should be informed by fundamental compositional techniques (e.g. translations, reflections) and computational processes (e.g. agent based behavior, particle simulation, physics simulation, point attractors). Patterns should also be time-based exhibiting emergent behaviors, narrative arc, and/or rule based growth.