Christina Reimond
Posted on 2014-12-05 20:27:50 -0500.
It sounds like you're off to a great start-- Your plans seems as though it will fit the trailer very well! I like the idea of starting off with the phone ringing, which automatically raises questions from the listener, increasing the suspense.
You mention the climax, but how are you planning to make this part of the audio different from the sound before (the one reminiscent of the 40-50s)?
As for the added sound when the man is yawning, have you thought of simply using the sound of a yawn? I think that this may help to provide a comedic effect and also link the audio to the trailer.
Overall, great approach, and I'm looking forward to listening to the outcome!
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Almeda Beynon
Posted on 2014-12-05 21:23:51 -0500.
This is a great start, Amanda! The analysis will prove helpful as your are developing and executing your sonic ideas. I would suggest creating some initial sound ideas to start moving the project towards completion. Please continue to post process updates.
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Jorge Sastre
Posted on 2014-12-05 23:02:53 -0500.
I completely agree with Almeda, good analysis and ideas for the sections and music. Now you should mark all the exact timing as I explained to you in the lab and is explained here below as a reminder. I recommend as Almeda to compose something simple at the beginning (just the main instrument melody, the leitmotif, and drums and so on), and then think what you would expect to listen apart from that, as background: a bass line? Some string chords? Other melody (countermelody) to accompany nicely the main one in a different instrument? You decide. Listen to music from the 40's, 50's that you had in mind to imitate it. It might be some jazzy music with trumpet (maybe muted in some moment?) with accompaniment of piano and light drums (light kick, snare and cymbals, and not very fast). But you decide what you were thinking of.
Here some general ideas to help you build the music: Think of the functions of the music for audiovisuals that we studied at class and also the composition concepts. Start with analyzing the video more precisely and setting its parts and the mood and characteristics of the music for each part. Plan your instruments. Remember that to make a crescendo you can add instruments apart to make them play louder and vice-versa with decrescendo. Select a good tempo that goes well with the images (beat per minute), though you might change it in some section if you think it is going to fit better. To open the video in Logic: File-Movie-Open Movie. Then mark the sections of it in the next way: Logic Pro-Preferences-Advanced Tools and activate all except for Control Surfaces and Surround (and score if you are not going to use it). Then Track-Show Global Tracks and in the Arrangement Track you can establish the sections, for example:
- Introduction: objectives (mood to set, things to remark with music...), Function/s of the music in this section (set the mood, present the main character (you can create a leitmotif for it), place the viewer in the physical place where the action is (country, region, etc.), underline the time the action takes place...), Composition concepts to get the objectives and music functions: crescendo to begin, tempo that fits, kind of music to set the mood, instrumentation that fits with the place and time,...
- And something similar to the other sections.
Also in the markers track you can put markers to synchronize important moments in the scene to synchronize with the music, example: evil monster appears suddenly (remark with its leitmotif or with some low tones, or drums, etc)
The process should be that: set the objectives, set the music function/s, set the composition concepts to get them, compose the music.
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Teddy Lee
Posted on 2014-12-06 18:55:08 -0500.
I like the ideas behind this, and I think that there is massive potential in this project for different expressions you can use in your music. As tho the specific ideas, I think that the phone ringing could possibly be interesting if it wasn't done with something found online, but possibly something done to lead into the music. I don't think you need to synchronize every major action as that may seem a little unnatural. One scene I would consider taking a look at for consideration is the scene in the avengers in germany where they completely dub over most sounds with an existing symphony music as well as only having actual sound effects for major noises. Except with the background being similar to music from the time period in which this is set, notably the era of early sound in movies and possibly even somethings that hearkens back to black and white movies without sound that had live background piano players with a few live practical sound effects.
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Amal Sahay
Posted on 2014-12-06 19:20:08 -0500.
Make sure that you bring in the voices if you're going to sync things to them. It might look odd if mouths move with no sounds. I don't necessarily agree that using a stop in music to signify the slash and jump to the next scene, but then, as the project develops, it might make more sense - perhaps I'm just not imagining it well enough, but that seems an odd discontinuity (remember the warning that syncing too many things may sound comical).
I like the idea of using period pieces for the middle section. That scene lends itself to that very well. A little more detail on what you see from the climax would be nice, but I agree that the undertones should begin when they approach and begin to talk. You should also be careful about how you end the piece - there isn't quite a resolution, as you say, so the music should signify that there is more to come in order to accomplish the goal of enticing viewers to watch the full version.
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Christina Reimond
Posted on 2014-12-08 10:48:13 -0500.
I really like how your final piece turned out! The phone ringing at the beginning is perfect to draw in a listener, then the sounds after that create mystery and tension; I also like how they sync well with her crossing something off on a piece of paper. The following sounds when she is approaching the men in the building definitely make it feel as though something interesting is about to happen (the climax). The added sounds when she fights the men adds to the affect of the climax. Your idea for decreasing the volume when it switches to the man yawning is a great way to approach that part of the video; this emphasizes how oblivious he is. Finally, I like how you ended with the sound of glass breaking, which provides a sense of wondering what happens next. Great job!
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Teddy Lee
Posted on 2014-12-08 15:53:53 -0500.
I like the final result, although, I'm not sure, but the sound effects were very natural and easy to forget that they weren't there in the first place. The use of the note when crossing out in the sheet of paper was appreciated. I think that your use of percussion in this was extremely good. The sounds were just right for the scene although a little more melody and maybe a better conclusion would not be amiss. The base in the beginning threw me off a bit when it transitioned to the action with the drums and the base didn't return. I think there was the potential for a really good bassline in this. Also, the video seems to cut off in the middle of a sound, was this intentional?
It sounds like you're off to a great start-- Your plans seems as though it will fit the trailer very well! I like the idea of starting off with the phone ringing, which automatically raises questions from the listener, increasing the suspense.
You mention the climax, but how are you planning to make this part of the audio different from the sound before (the one reminiscent of the 40-50s)?
As for the added sound when the man is yawning, have you thought of simply using the sound of a yawn? I think that this may help to provide a comedic effect and also link the audio to the trailer.
Overall, great approach, and I'm looking forward to listening to the outcome!
This is a great start, Amanda! The analysis will prove helpful as your are developing and executing your sonic ideas. I would suggest creating some initial sound ideas to start moving the project towards completion. Please continue to post process updates.
I completely agree with Almeda, good analysis and ideas for the sections and music. Now you should mark all the exact timing as I explained to you in the lab and is explained here below as a reminder. I recommend as Almeda to compose something simple at the beginning (just the main instrument melody, the leitmotif, and drums and so on), and then think what you would expect to listen apart from that, as background: a bass line? Some string chords? Other melody (countermelody) to accompany nicely the main one in a different instrument? You decide. Listen to music from the 40's, 50's that you had in mind to imitate it. It might be some jazzy music with trumpet (maybe muted in some moment?) with accompaniment of piano and light drums (light kick, snare and cymbals, and not very fast). But you decide what you were thinking of.
Here some general ideas to help you build the music: Think of the functions of the music for audiovisuals that we studied at class and also the composition concepts. Start with analyzing the video more precisely and setting its parts and the mood and characteristics of the music for each part. Plan your instruments. Remember that to make a crescendo you can add instruments apart to make them play louder and vice-versa with decrescendo. Select a good tempo that goes well with the images (beat per minute), though you might change it in some section if you think it is going to fit better. To open the video in Logic: File-Movie-Open Movie. Then mark the sections of it in the next way: Logic Pro-Preferences-Advanced Tools and activate all except for Control Surfaces and Surround (and score if you are not going to use it). Then Track-Show Global Tracks and in the Arrangement Track you can establish the sections, for example:
- Introduction: objectives (mood to set, things to remark with music...), Function/s of the music in this section (set the mood, present the main character (you can create a leitmotif for it), place the viewer in the physical place where the action is (country, region, etc.), underline the time the action takes place...), Composition concepts to get the objectives and music functions: crescendo to begin, tempo that fits, kind of music to set the mood, instrumentation that fits with the place and time,...
- And something similar to the other sections.
Also in the markers track you can put markers to synchronize important moments in the scene to synchronize with the music, example: evil monster appears suddenly (remark with its leitmotif or with some low tones, or drums, etc)
The process should be that: set the objectives, set the music function/s, set the composition concepts to get them, compose the music.
I like the ideas behind this, and I think that there is massive potential in this project for different expressions you can use in your music. As tho the specific ideas, I think that the phone ringing could possibly be interesting if it wasn't done with something found online, but possibly something done to lead into the music. I don't think you need to synchronize every major action as that may seem a little unnatural. One scene I would consider taking a look at for consideration is the scene in the avengers in germany where they completely dub over most sounds with an existing symphony music as well as only having actual sound effects for major noises. Except with the background being similar to music from the time period in which this is set, notably the era of early sound in movies and possibly even somethings that hearkens back to black and white movies without sound that had live background piano players with a few live practical sound effects.
Make sure that you bring in the voices if you're going to sync things to them. It might look odd if mouths move with no sounds. I don't necessarily agree that using a stop in music to signify the slash and jump to the next scene, but then, as the project develops, it might make more sense - perhaps I'm just not imagining it well enough, but that seems an odd discontinuity (remember the warning that syncing too many things may sound comical).
I like the idea of using period pieces for the middle section. That scene lends itself to that very well. A little more detail on what you see from the climax would be nice, but I agree that the undertones should begin when they approach and begin to talk. You should also be careful about how you end the piece - there isn't quite a resolution, as you say, so the music should signify that there is more to come in order to accomplish the goal of enticing viewers to watch the full version.
I really like how your final piece turned out! The phone ringing at the beginning is perfect to draw in a listener, then the sounds after that create mystery and tension; I also like how they sync well with her crossing something off on a piece of paper. The following sounds when she is approaching the men in the building definitely make it feel as though something interesting is about to happen (the climax). The added sounds when she fights the men adds to the affect of the climax. Your idea for decreasing the volume when it switches to the man yawning is a great way to approach that part of the video; this emphasizes how oblivious he is. Finally, I like how you ended with the sound of glass breaking, which provides a sense of wondering what happens next. Great job!
I like the final result, although, I'm not sure, but the sound effects were very natural and easy to forget that they weren't there in the first place. The use of the note when crossing out in the sheet of paper was appreciated. I think that your use of percussion in this was extremely good. The sounds were just right for the scene although a little more melody and maybe a better conclusion would not be amiss. The base in the beginning threw me off a bit when it transitioned to the action with the drums and the base didn't return. I think there was the potential for a really good bassline in this. Also, the video seems to cut off in the middle of a sound, was this intentional?
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